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Why should you use OT&AM?

OT&AM Zone+ (Rotated) Region3
PROS
Tracks anything Complex shapes
Events (onLeave & onEnter) Events (onLeave & onEnter)
Easy to setup Easy to setup**
Areas unlimited size & parts
Features (FCP, AreasVisibleSwitch, ...)
Efficient*
CONS
Limited shapes of Area Tracks only players No events
Areas limited size/parts Lots of code to setup
Uses Region3 internally Areas limited size/parts

*see benchmarks

**Client and server have different methods (client & Server: seperate API), while OT&AM doesn't


Last update: 2020-09-13