Why should you use OT&AM?
OT&AM | Zone+ | (Rotated) Region3 |
---|---|---|
PROS | ||
Tracks anything | Complex shapes | |
Events (onLeave & onEnter) | Events (onLeave & onEnter) | |
Easy to setup | Easy to setup** | |
Areas unlimited size & parts | ||
Features (FCP, AreasVisibleSwitch, ...) | ||
Efficient* | ||
CONS | ||
Limited shapes of Area | Tracks only players | No events |
Areas limited size/parts | Lots of code to setup | |
Uses Region3 internally | Areas limited size/parts |
**Client and server have different methods (client & Server: seperate API), while OT&AM doesn't
Last update: 2020-09-13